J.A.S.T.D.
Devlog
- May 06, 2024 by FairytalesGamesDev#release, #demo, #v0.3, #pc, #launch, #availableV0.3 Demo is now available for PC, MacOS and Linux! https://fairytalesgames.itch.io/jastd/download/eyJleHBpcmVzIjoxNzE1MDI0MDE0LCJpZ... Continue reading
- May 06, 2024 by FairytalesGamesDev#boss, #new, #drones, #removed, #level, #endless, #mode, #completion, #update, #resources, #ui, #group- A new boss enemy added to the game. Every 10th level of a game is a boss level where at least 1 boss comes through the portals. - Drones have been removed from the game. While they seemed like an in... Continue reading
- May 02, 2024 by FairytalesGamesDev#ui, #change, #changes, #update, #updates, #animated, #gameplay, #pace, #bugfix, #version, #0.3UI changes: - Main menu got an animated background image scrolling that fades in and out, so it feels less "empty". Currently 3 images are going around. - Ingame Controls and Gameplay info got 1-1 sho... Continue reading
- April 28, 2024 by FairytalesGamesDev#phase, #disruptor, #design, #update, #look, #turret, #jastdTo have a bit more "realistic" look of how the phase works, the Phase Disruptors now have an additional barrel from which the phase comes out. The 3 images show how the different levels of the turret... Continue reading
- April 27, 2024 by FairytalesGamesDev#phase, #disruptor, #turret, #new, #shield, #armor, #health, #damage, #update, #change- A new turret added to the game, called Phase Disruptor! This turret will mainly damage enemy shield, but it can also do reduced damage to enemy armor. It cannot, however, damage enemy health. - Lase... Continue reading
- April 26, 2024 by FairytalesGamesDev#turret, #stats, #ui, #camera, #demolish, #confirm, #bug, #update, #laser, #visible, #fixUI: - Turret stats panel redesigned to fit more into the screen. Clicking on the Demolish button shows the confirmation dialog, so the user will not accidentally demolish a turret by clicking on the C... Continue reading
- April 22, 2024 by FairytalesGamesDev1#update, #gameplay, #elevation, #bonus, #sound, #music, #effect, #menu, #explosionGameplay update: - Elevation bonus implemented. Turrets built on top of tiles with higher elevation get +1 range per elevation level. - Camera now turns towards the clicked object to make it centered... Continue reading
- April 14, 2024 by FairytalesGamesDev#ui, #build, #menu, #update, #placement, #indicator, #design- Bottom build menu updated. Instead of the ugly buttons I added new images of the currently buildable objects in the expected final design. These will definitely change in the future, I simply made t... Continue reading
- April 12, 2024 by FairytalesGamesDev#drone, #drones, #rework, #mine, #resource, #product, #factory, #refineryCollector and refiller drones have been completely reworked: - Each Refinery has 1 collector drone that brings resource from the nearest Mine that has the corresponding resource (Iron Ore, Crystal or... Continue reading
- April 01, 2024 by FairytalesGamesDev#portal, #tile, #map, #update, #spawn, #spawningTHIS IS NOT AN APRIL'S FOOL POST! :D - Spawning portals added to the game. When a map data has "Portal" property, it will add the portal gameobject to the scene and a tile beneath it... Continue reading
- March 31, 2024 by FairytalesGamesDev#webgl, #browser, #jastd, #playtest, #launchYou can access the WebGL version on this url: https://fairytalesgames.itch.io/jastd-browser-version However, the quality is pretty ugly compared to the executable version! The game runs on mobile, too... Continue reading
- March 30, 2024 by FairytalesGamesDev#indicator, #shield, #armor, #stats, #enemy, #ui, #ammo, #color, #update- Health indicators extended with Shield (blue) and Armor (yellow) bars. - Health bar is always visible for enemies. Shield bar is only visible if its value is greater than 0. Armor is similar, but it... Continue reading
- March 30, 2024 by FairytalesGamesDev#shield, #force, #field, #enemy, #new, #laser, #turretA new enemy added that has a force field shield that can only be damaged by Laser Turrets. After the shield is removed its health can be damaged by turrets using normal ammunition... Continue reading
- March 28, 2024 by FairytalesGamesDev#crystal, #refinery, #mine, #energy, #cell, #fix- Crystal refinery added. It is now fully working and generates Energy Cells for Laser Turrets. - Crystal Mine fixed as it did not have Transport Drone details... Continue reading
- March 28, 2024 by FairytalesGamesDev#mine, #crystal, #resources, #energy, #cell, #laser, #turret- Crystal mine model created and added to the game. It now generates crystals that are required by Crystal Refineries to create energy cells for Laser Turrets. - Crystal Refinery model was also create... Continue reading
- March 27, 2024 by FairytalesGamesDev#crystal, #deposit, #ui, #selector, #update, #jastd- Crystal deposit added. This will be used by Crystal Mines that create energy cells that Laser Turrets use. - Deposits now also have a fully translated selector so new players will know what these ob... Continue reading
- March 24, 2024 by FairytalesGamesDev#demo, #version, #0.2, #pc, #mac, #linux, #jastdV0.2 is now available on PC, Mac and Linux! This version now has resource management implemented (turrets and buildings cost resources and buildings generate resources). The whole UI is now translated... Continue reading
- February 19, 2024 by FairytalesGamesDev#mine, #refinery, #factory, #stats, #production- Mines, refineries and factories now have a similar stats panel that turrets already have. These panels show the production per second and currently available resources/products values. - The design... Continue reading
- February 16, 2024 by FairytalesGamesDev#ammo, #factory, #update, #model, #logic- Ammo Factory added with its basic backend functionalitites... Continue reading
- February 12, 2024 by FairytalesGamesDev#iron, #mine, #refinery, #collector, #drone, #resources- Iron refineries can now be placed around the base. - If there is a mine built in the map, a collector drone will start moving between the refinery and the closest mine. This is just a visual update,... Continue reading
- February 12, 2024 by FairytalesGamesDev#iron, #mine, #refinery, #transport, #drone, #resourceRecently, I have been working on the Iron Mine and Iron Refinery (both the models and their backend logics). The Iron Mine can only be built on top of Iron Deposits and if there is at least one active... Continue reading
- February 02, 2024 by FairytalesGamesDev#information, #panel, #turret, #statsTurrets now have an info panel above them, so the player knows all the necessary details about his turrets throughout the game... Continue reading