Concepting the updated level design
JusTD » Devlog
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I received some feedbacks regarding the overall look of the game and everyone told me that while Rogue Tower has a minimalistic design and the blue environment fits that style, J.A.S.T.D. would benefit from a more detailed level design.
This is why I started experimenting with skyboxes and currently working on the sand map with day settings. My plan is that there will be 3-4 day cycles and a few maps, so when the player selects which one to play on they can also select the day cycle as well.
The attached images are just concepts! I wanted to see how a more detailed map looks like.
JusTD
A sci-fi themed tower defense game
Status | In development |
Author | FairytalesGamesDev |
Genre | Strategy |
Tags | 3D, defense, jastd, Sci-fi, tower, Tower Defense |
Languages | English, French, Hungarian, Chinese (Simplified) |
More posts
- "Dev plays" broadcast on Steam Store page6 days ago
- Updated UI8 days ago
- The 7th map is ready + contact page22 days ago
- Steam Demo is now available38 days ago
- Steam Store page is available44 days ago
- Version 0.6.0 is here!48 days ago
- Steam store page is coming soon!53 days ago
- Working on the Meteor shower and some more...56 days ago
- Steamworks ready!69 days ago
- Working on the Settings71 days ago
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